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WTTR Labs

WTTR Labs

helping you get better with Houdini


I'm on a quest to share knowledge and help artists use Houdini in a practical way for their own projects. My goal is to help you skip the headaches and wasted time so you can bring your ideas to life - faster. [Sign up to receive new emails (almost) daily, and read some past articles under "Posts" below :) ]

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Mar 02

11 Step Environment Breakdown [a case study]

We’re back with another project breakdown! This time with a more in depth project. One that I’d consider “project ready”. Meaning we have a full environment created from scratch, with heightfields → materials → lookdev → custom modeled props → instancing layout → rendering → and compositing. And a full environment that can be now repurposed for later ideas ;) In this email I’ll be breaking down the process of creating the full environment and these renders right here. Compositing Variation 01...

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Feb 27

10 Step Six N. Five Environment Breakdown [a case study]

Feb 26

Level Up Lesson: Open Loops Are Slowing You Down

Feb 25

Level Up Lesson: Unlock Transferable Skills

Feb 24

Level Up Lesson: Each Detail Has a Stage

Feb 23

Level Up Lesson: Work Faster in Houdini

Feb 04

the 3 KEY ideas that 10x my Houdini skills

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